Use pegs to identify the number represented with Base 10 blocks.
Write the expanded form for any 3 digit number.
Spin a 2 digit number and then write it in expanded form.
Spin a 3 digit number and then write it in expanded form.
Cut out the cookies and glue them or place them on the corresponding numbers.
Trace, colour, tally, draw and find the numbers 1 through to 20.
Move around the board and match the Base 10 blacks with the numbers.
Fill in the table to show different ways to represent 2 digit numbers.
Cut out the numerals and match them to the Base 10 pictures.
Use knowledge of place value to fill in the missing numbers from the hundred chart pieces.
Spin the Spinner 3 times then use the numbers to make the smallest and biggest numbers.
Game where players spin a numeral & choose to put it in the hundreds, tens or ones position.
A print and play game where students need to make a number closest to 100.
A great open ended number square teachers can use for a variety of maths lessons.
Demonstrate 3 digit numbers using arrow cards, an abacus and place value bricks.
Demonstrate counting forwards or backwards by flipping cards over.
An open ended resource where children count rocks.
Display numbers up to millions and down to 6 decimal places.
A great open ended resource to demonstrate numbers on a tens frame.
An open ended resource that can be used to display multiple tens frames.
An open ended resource that can be used to display base 10 blocks.
An open ended resource that can be used to display a number line up to 30.
An interactive number line with tens frames.
An open ended resource that can be used to display bear counters.
An open ended resource that can be used to display marbles in a jar.
An open ended resource to display MAB blocks.
Click on the basketball with the matching number to the given base 10 blocks.
Use the base 10 blocks to make the 1, 2 or 3 digit numbers given.
Place blocks from smallest to largest to build a tower to reach into space.
Get a starting number, such as 328, work towards turning it into a target number, such as 177, within 20 turns.
A wonderful resource which explains place value through a number of different games.
Rescue people with the helicopter by finding the given numbers.
Listen to numbers and find the matching rocket.
Listen to the number and deliver mail it to the correct door.
Look at the Base 10 blocks and click on the corresponding number.
Find a number between the two given numbers.
Look at the card and decide if the next card will be higher or lower.
Place the rubber band on the number line while the numbers are hidden.
Count the bugs and discuss which monster has more or less.
Help set off the fireworks by finding the numbers on an empty 100 grid.
Use Base 10 blocks to play bingo with units, tens, hundreds and/or thousands.
Rescue the swimmer by using knowledge of ones, tens and hundreds.
Move the flag up or down the number line to the correct position.